Masters of Illuria

Double Trouble

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In the three weeks since Boughedge, stories have filtered down the Old Highland Road trade route of strange events far to the west. All the talk is about glowing rocks, mutated creatures, and other odd sights near where the Star Fall came to ground a month ago.

Meanwhile, trade wagons have suffered attacks while on the Old Highland Road south of the ARPA ruins. Concerned for the trade route, Elias Galford of the Galford Merchant’s Guild hires Richard “Rick” Van Helsing to look into the matter. Galford wants to know if it is more trouble with the Old World Sentry hound packs, or thieves.

While to the Southeast, Idris Griderstalk has asked Aonara for help with a curious find. Identify the source of a strange new plant growing along the South side of the Old Highland Road. Plants, that when cut, dissolve into a dusty smoke, before fading from view. Plants that are not connected to the “green” of Druidic influence.

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Hounds of the Huntmaster

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Two weeks later, after the incident at the Elemental Gate and the ARPA Ruins, a strange light shot across the evening sky. It plowed through the clouds, turning them a green-purple hue, before vanishing beyond the trees with a dull rumble of thunder.

Explorers, adventurers, bounty hunters, and more have set out on occasional expeditions looking for the ‘Star Fall’ as its been called. Some returned with strange tales of glowing lights, ghosts, and other mind-bending sights. In other cases, the expedition did not return at all.

But, along the Old Highland Road and Blackstone Road trade route, rumors have been circulating. Caravans have been greeted by mysterious travelers who join them for a time, only to leave in the middle of nowhere and vanish. Large packs of Old World Sentry Hounds have become common. And in the village of Boughedge, people have started vanishing without a trace.

Marshal Elias Evenstar has been sent by the Council of Peers in Shildamere City to round up able-bodied help to look into the last rumor, as Boughedge is along the trading route between Tavil, Ethana and Shildamere City.

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The Lost Hunt

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A monstrous creature attacking the elven settlement of Ethana turns out to be one of the members of a lost hunting party from seven years ago!

With help of the rescued hunter, Graeme must track down this ancient gate the hunting party found and seal off whatever dangers are escaping into Illuria!

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